/*
 * StrategicGame.h
 *
 * Copyright 2012 Fabian Wenzelmann, Nikolaus Mayer
 *
 * This file is part of ss12-gtprojects.
 *
 * ss12-gtprojects is free software: you
 * can redistribute it and/or modify it under the terms of the
 * GNU General Public License as published by the Free Software Foundation,
 * either version 3 of the License, or (at your option) any later version.
 *
 * ss12-gtprojects is distributed in the hope
 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
 * Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with ss12-gtprojects.
 *
 * If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef STRATEGICGAME_H_
#define STRATEGICGAME_H_

#include <string>
#include <vector>

#include "Event.h"
#include "Player.h"

class StrategicGame {
    public:
        StrategicGame(std::string name);

        virtual ~StrategicGame();

        void addPlayer(Player *player);

        void addEventMatrixEntry(size_t id);

        void addEvent(Event *event);

    private:
        std::string name;
        std::vector<Player*> players;
        std::vector<size_t> eventMatrix;
        std::vector<Event*> events;
};

#endif /* STRATEGICGAME_H_ */
